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GitHub - yeemachine/kalidokit: Blendshape and kinematics solver for Mediapipe/Tensorflow.js face, eyes, pose, and hand tracking models.

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// Accepts an array(468 or 478 with iris tracking) of vectors
Kalidokit.Face.solve(facelandmarkArray, {
runtime: "tfjs", // `mediapipe` or `tfjs`
video: HTMLVideoElement,
imageSize: { height: 0, width: 0 },
smoothBlink: false, // smooth left and right eye blink delays
blinkSettings: [0.25, 0.75], // adjust upper and lower bound blink sensitivity
});
// Accepts arrays(33) of Pose keypoints and 3D Pose keypoints
Kalidokit.Pose.solve(poseWorld3DArray, poseLandmarkArray, {
runtime: "tfjs", // `mediapipe` or `tfjs`
video: HTMLVideoElement,
imageSize: { height: 0, width: 0 },
enableLegs: true,
});
// Accepts array(21) of hand landmark vectors; specify 'Right' or 'Left' side
Kalidokit.Hand.solve(handLandmarkArray, "Right");
// Using exported classes directly
Face.solve(facelandmarkArray);
Pose.solve(poseWorld3DArray, poseLandmarkArray);
Hand.solve(handLandmarkArray, "Right");
¼ÂºÝ¤ËKalidoKit¤ò»È¤Ã¤Æ´é¤äÂÎ¤ÎÆ°¤¤ò¥ê¥¢¥ë¥¿¥¤¥à¤Ç3D¥¢¥Ð¥¿¡¼¤Ë¥Õ¥£¡¼¥É¥Ð¥Ã¥¯¤µ¤»¤Æ¤¤¤ëÍͻҤò¡¢³«È¯¼Ô¤Ç¤¢¤ëRich»á¤¬¸ø³«¤·¤Æ¤¤¤ë°Ê²¼¤Î¥à¡¼¥Ó¡¼¤Ç¸«¤ë¤³¤È¤¬¤Ç¤¤Þ¤¹¡£
After 1 year in dev, I am happy to release the core of my #Vtuber apps.
KalidoKit is a face, pose and hand tracking library #MadeWithTFJS and #Mediapipe designed for VRM and Live2D!
✨https://t.co/JgxIOtJQkq
Remixable template on @glitch
????https://t.co/jEpOGWSrNg#kalidokit pic.twitter.com/Hc78JHtmie— Rich ????☠️ ☄️???? (@yeemachine) November 8, 2021
