¥²¡¼¥à¥Ü¡¼¥¤¥«¥é¡¼¤Ç3D¤Ã¤Ý¤¤ÊªÂΤ˸÷¤òÅö¤Æ¤¿¤È¤­¤Î±¢±Æ¤ò¥ê¥¢¥ë¥¿¥¤¥à¤Ë·×»»¤·¤ÆÆ°¤«¤¹¥ê¥¢¥ë¥¿¥¤¥à3D¥·¥§¡¼¥À¡¼¤ò¡¢¥¨¥ó¥¸¥Ë¥¢¤Î¥À¥Ë¡¼¡¦¥¹¥Ú¥ó¥µ¡¼»á¤¬¸ø³«¤·¤Þ¤·¤¿¡£²èÌ̤ÎÃæ¤Ç¤Ï¡¢ÊªÂΤ¬²óž¤·¤¿¤ê¡¢¸÷¤¬¼þ°Ï¤ò²ó¤Ã¤¿¤ê¤¹¤ë¤Î¤Ë¹ç¤ï¤»¤Æ¡¢ÌÀ¤ë¤¤Éôʬ¤È°Å¤¤Éôʬ¤¬¤½¤Î¾ì¤ÇÉÁ¤­Âؤï¤ê¤Þ¤¹¡£I put a real-time 3D shader on the Game Boy Color | Danny's Bloghttps://blog.otterstack.com/posts/202512-gbshader/Real-time Sh