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¡úTech titans seek virtual-world interoperability
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Unfortunately for those who like that notion of interoperability, it's not going to be happening just yet. But a group of representatives from some of the biggest and most powerful technology companies on earth--including IBM, Cisco Systems, Intel, Microsoft, Motorola, Google and Sony, as well as from leading virtual-world developers like Second Life publisher Linden Lab, the Multiverse Network, Mindark and others--is hoping to change that in the not too distant future.
The announcement was timed to coincide with the Virtual Worlds conference here, an event that has attracted hundreds of people interested in exploring how such environments can be used for business, entertainment, education and other purposes.
But the real work may well have begun on Tuesday, a day ahead of the show, when representatives from 23 companies and institutions gathered here for a meeting organized around the principle of investigating what it will take to make virtual-world interoperability a reality. The offensive continued Thursday with a keynote address on the subject given by Christian Renaud, the chief architect of networked virtual environments for Cisco.
And while there is no formal leader of the interoperability movement, it seems that the ones fronting the charge, in the U.S. at least, are Renaud and Peter Hagger, a senior technical staff member of IBM's emerging technology and standards group.
"We've had lots of discussions with various companies and, of course, with our customers, and found a common need and desire for interoperability between the various virtual worlds," Hagger said. "We talked about interoperability and decided to kick the tires and see how much interest there was...(The Tuesday meeting) was a very good discussion. The common theme was interoperability as well as standardization to support (it) and the integration of the worlds with each other and with the Web."
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¡ú IBM and Linden Lab Launch Collaboration to Further Advance the 3D Internet
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IBM plans to pilot a solution internally which, at that time, will be designed to allow IBM employees to explore the Second Life mainland and seamlessly cross over into IBM¡Çs custom-built world behind the firewall without having to log on and off. This is similar to using the same browser to access corporate intranet pages as well as non-secure Internet sites. The goal is to allow IBM employees to access public spaces and private spaces within one Second Life client interface while privatizing and securing portions of the Second Life Grid behind IBM¡Çs firewall.
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¡úTech titans seek virtual-world interoperability
http://news.cnet.com/Tech-titans-seek-virtual-world-interoperability/2100-1043_3-6213148.html?tag=newsmap
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Unfortunately for those who like that notion of interoperability, it's not going to be happening just yet. But a group of representatives from some of the biggest and most powerful technology companies on earth--including IBM, Cisco Systems, Intel, Microsoft, Motorola, Google and Sony, as well as from leading virtual-world developers like Second Life publisher Linden Lab, the Multiverse Network, Mindark and others--is hoping to change that in the not too distant future.
The announcement was timed to coincide with the Virtual Worlds conference here, an event that has attracted hundreds of people interested in exploring how such environments can be used for business, entertainment, education and other purposes.
But the real work may well have begun on Tuesday, a day ahead of the show, when representatives from 23 companies and institutions gathered here for a meeting organized around the principle of investigating what it will take to make virtual-world interoperability a reality. The offensive continued Thursday with a keynote address on the subject given by Christian Renaud, the chief architect of networked virtual environments for Cisco.
And while there is no formal leader of the interoperability movement, it seems that the ones fronting the charge, in the U.S. at least, are Renaud and Peter Hagger, a senior technical staff member of IBM's emerging technology and standards group.
"We've had lots of discussions with various companies and, of course, with our customers, and found a common need and desire for interoperability between the various virtual worlds," Hagger said. "We talked about interoperability and decided to kick the tires and see how much interest there was...(The Tuesday meeting) was a very good discussion. The common theme was interoperability as well as standardization to support (it) and the integration of the worlds with each other and with the Web."
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¡¡2007ǯ½©¤Î¥µ¥ó¥Î¥¼¤ÎµÄÏÀ¤Ç¤Î¡Ö¤¿¤È¤¨ÏáפÏ3£Ä¥¤¥ó¥¿¡¼¥Í¥Ã¥È¤Ë¸«¤é¤ì¤ë¡Ö¥Ç¥¸¥ã¥Ó¥å¡×¤È¸À¤¦ÏäǤ·¤¿¡£ÀΡ¢¥Ñ¥½¥³¥óÄÌ¿®»þÂå¤ËÀ¤³¦¤Ï¡Ö£Á£Ï£Ì¡¦¥ï¡¼¥ë¥É¡×¡Ö¥×¥í¥Ç¥£¥¸¡¼¡¦¥ï¡¼¥ë¥É¡×¡Ö¥³¥ó¥Ô¥å¥µ¡¼¥Ö¡¦¥ï¡¼¥ë¥É¡×¤Ê¤É¤Ëʬ³ä¤µ¤ì¡¢°Û¤Ê¤ë¥³¥ß¥å¥Ë¥Æ¥£´Ö¤Î¹Ô¤Íè¤Ï½ÐÍè¤Þ¤»¤ó¤Ç¤·¤¿¡£¤È¤³¤í¤¬¥¤¥ó¥¿¡¼¥Í¥Ã¥È¤È¸À¤¦¥ª¡¼¥×¥ó²½¡¢É¸½à²½¤Ë¤è¤Ã¤Æ¥Ù¥ë¥ê¥ó¤ÎÊÉ¡¢¥²¡¼¥à¤Ç¸À¤¨¤Ð²¦¹ñ¤ÎÊɤ¬Êø¤ì¤Æ°ì¤Ä¤Î³«¤«¤ì¤¿À¤³¦¤¬½ÐÍè¤Þ¤·¤¿¡£
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¡ú¡¡What is Second Life Grid?
http://secondlifegrid.net/
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¡ú IBM and Linden Lab Launch Collaboration to Further Advance the 3D Internet
¡¡http://www-03.ibm.com/press/us/en/pressrelease/22428.wss
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¤Þ¤º¥»¥«¥ó¥É¥é¥¤¥Õ¤È£É£Â£Í¤ÎÆÈ¼«³«È¯¤Î²¾ÁÛ¼Ò²ñ¤Î´Ö¤Ç¥¢¥Ð¥¿¡¼¤ò¥¹¥à¡¼¥¹¤Ë¹Ô¤Íè¡¢¤¹¤ë¤³¤È¤ò²Äǽ¡Ê¥æ¥Ë¥Ð¡¼¥µ¥ë¥¢¥Ð¥¿¡¼¡Ë¤Ë¤·¤Æ¤¤¤Þ¤¹¡£ÆÃ¤Ë´ë¶È¸þ¤±¥µ¡¼¥Ó¥¹¤Ë¶¯¤¤£É£Â£Í¤Ï¥Õ¥¡¥¤¥¢¡¼¥¦¥ª¡¼¥ë¤òÌÙ¤±¤¿¥¤¥ó¥È¥é¥Ð¡¼¥¹¡Ê¥¤¥ó¥È¥é¥Í¥Ã¥È¤ËÁêÅö¡Ë¤Î¥µ¡¼¥Ó¥¹¤ò¼«¼Ò¤¬Ä󶡤·¡¢¥¤¥ó¥¿¡¼¥Í¥Ã¥È¤ËÁêÅö¤¹¤ë¥»¥«¥ó¥É¥é¥¤¥Õ¤È¤Î´Ö¤Ç¶¦ÄÌ¥¯¥é¥¤¥¢¥ó¥È¡¦¥Ó¥å¡¼¥¢¡¼¡Ê£É£Å¤ä£Æ£É£Ò£Å£Æ£Ï£Ø¤Î¤è¤¦¤Ê¥Ö¥é¥¦¥¶¡¼¤ËÁêÅö¡Ë¤ò¼Â¸½¤·¤Æ¤¤¤Þ¤¹¡£
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IBM plans to pilot a solution internally which, at that time, will be designed to allow IBM employees to explore the Second Life mainland and seamlessly cross over into IBM¡Çs custom-built world behind the firewall without having to log on and off. This is similar to using the same browser to access corporate intranet pages as well as non-secure Internet sites. The goal is to allow IBM employees to access public spaces and private spaces within one Second Life client interface while privatizing and securing portions of the Second Life Grid behind IBM¡Çs firewall.
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¡ú IBM and Linden Lab to Explore Enterprise-Class Solution for Virtual World Creation and Collaboration
¡¡http://www-03.ibm.com/press/us/en/pressrelease/23800.wss
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